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Mobile Games
Marketing for games that earn their installs back.
Games live and die on the gap between CPI and LTV. We run acquisition, creative and measurement as one loop against that gap, with cohort truth underneath every scaling call.
Our solutions in mobile games
The vocabulary is the proof.
If your current agency cannot explain each line below in one breath, that is your answer about them.
- Paid UA bid to D7 and D30 ROAS cohorts, not installs
- SKAdNetwork 4 conversion value schemas per title
- AEM event priority tuned to the monetization mix
- MMP cohort reporting with NET revenue views
- Hybrid IAA and IAP economy measurement
- Ad-value events for rewarded-video-heavy geos
- Creative hook matrix built on gameplay capture
- Playable and video iteration on written kill rules
- Creative fatigue watch on frequency signals
- Apple Search Ads defense and discovery structure
- Soft launch geo test design and readouts
- Pre-registration and launch burst campaigns
- ASO for genre and mechanic keyword clusters
- Custom product pages mapped to ad themes
- Store listing experiments run to resolution
- Featuring pitch preparation for store editorial
- Event and season-aligned campaign calendars
- Payer cohort analysis and spend-depth curves
- FTUE drop-off mapping to first purchase
- Attribution windows doctrine on every report
- Incrementality checks on retargeting spend
- Cross-promo measurement between titles
Case studies
Mobile Games, proven.
Mobile App Game
The Mobile Game That Grew to 150K Players on Live Features
Puzzle-RPG Mobile Game
Pre-Launch: Mobile Puzzle-RPG Surpasses 100K Sign-Ups
Questions
Mobile Games, answered.
Do you work with both IAA and IAP games?
How do you judge a game campaign on iOS now?
Can you work alongside our internal LiveOps team?
What does game creative testing look like?
Where do you start with a new title?
Teams that trust us with the number
Growth retainers from $6K per month, typical range $6K to $15K
Real ranges, published. Ad spend stays in your own accounts.
See the full pricing table →Where this fits: see the Strataigize Growth System, the ladder every engagement runs on.
Talk to the mobile games team
Tell us your app and we reply within 24 hours with the levers we would pull first. No pitch until you see the value.