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Pet Health App

How We Cut CPI to $1.10 and Drove 4K+ Installs in 30 Days

A rebuilt Meta creative-testing system drove 4,000+ pet-app installs in 30 days at a $1.10 cost per install, nearly half the industry benchmark.

Five dogs sitting together outdoors, illustrating the pet health app audience.
4,000+
Installs in one month
$1.10
Cost per install
30
Days to results

Installs Were Costing Over $3.00 Each

A new pet app had built something pet owners loved, and not enough of them knew it existed.

Earlier paid campaigns stayed above $3.00 per install. The ads were not stopping the scroll. There was no test that could say which ad earned which install, so there was no safe way to spend more.

The job was a Meta Ads system that could bring in pet owners at a cost the business could keep paying.

Test→Scale→Convert

One Creative Per Ad Set, No Exceptions

We rebuilt the campaign from scratch with a focus on two things: creative that converts and a campaign structure built for scale.

1. Creative testing framework

The ads were the leak. We tested several formats to see which ones pet owners actually tapped, including user-generated content (UGC), the kind of clip a real customer would film on their own phone.

Creative formatPerformanceRolePriority
Video (UGC-style)Highest click-through rate (CTR); drove majority of installsPrimaryHigh
Static carouselStrong for feature showcasingSecondaryMedium
Story / Reel formatLow CPI; used for retargetingSupportingLow

Each ad ran in its own ad set, so we could see which one earned the install. Winners got more spend. The rest were cut within 48 to 72 hours. That is what brought the cost per install down.

2. Campaign structure and bidding strategy

The campaigns used Meta’s App Install objective and Advantage+ placements, so the ads could run on Facebook, Instagram, Stories, and Reels. A cost cap held the cost per install steady as the budget grew.

Three campaigns ran at once. One tested new ads on a broad audience. One scaled the winners to people similar to the app’s best users, at a 1 to 3% lookalike. One went back to people who had engaged and had not yet installed.

3. App Store listing optimization

Paid ads get users to the door; the App Store listing has to close the deal. We audited the listing and found friction right at the point of install. Updates to screenshot sequencing, preview video, and keyword-optimized descriptions made the messaging match what users had just seen in the ad, which cut drop-off at the final step.

This one is worth doing yourself this afternoon. Open your best-performing ad and your store listing side by side and read them back to back. If they do not tell the same story, you are paying to send people somewhere that argues with the ad they just tapped.

Thirty Days Later, Installs Cost $1.10

Thirty days on one channel produced over 4,000 installs at a cost per install that beat industry benchmarks by nearly half.

MetricResult
Total app installs4,000+
Cost per install$1.10
Campaign duration30 days
CPI vs. industry benchmark ($2.00 to $4.00)45 to 72% below average
Primary channelMeta (Facebook and Instagram)

Two numbers the table cannot show: UGC-style video creative drove over 60% of total installs, and retargeting converted warm audiences at a cost 22% lower than cold prospecting. The store listing changes closed the loop, cutting drop-off at the final step so the paid traffic converted.

“The results exceeded everything we expected. We had been struggling to get installs at a reasonable cost for months, and within 30 days we had over 4,000 new users on the app at $1.10 each. The team understood our audience and built creative that actually resonated with pet owners.”

Di M., Founder, Pet Health App

If Your Spend Is Not Turning Into Installs

The 4,000+ installs in 30 days at $1.10 each did not take a bigger budget. The ads had to stop the scroll. Each ad had to sit in its own test. The store page had to match the ad.

Look at your account in that order. Creative first, then the campaign structure, then the page people land on. The industry page for that work is consumer app marketing.

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